Software Engineer - 3D Graphics (Reality Labs)

Infotech Sourcing - Redmond, WA

Job Title: Software Engineer - 3D Graphics (Facebook Reality Labs)

Location: Redmond, WA

Duration: 5+ months with possible conversion to FT

Duties:

Partner closely with the engineering and design teams to define and develop content in Unreal Engine 4 (UE4).

Collaborate with other researchers and engineers across machine perception and sensing teams at Facebook to evaluate and advance state-of-the-art AR/VR systems.

Work with the team to help design, setup, and run practical experiments related to large scale long-duration sensing and machine reasoning

Skills: Minimum Qualifications

* 4+ years in C++ programming with strong coding and debugging skills.

* 2+ years engineer experience working with Unreal Engine 4 on both level design and engine/game programming.

* In-depth knowledge of modern real-time rendering pipeline and GPU programming (DirectX, OpenGL, CUDA)

* Experience building real world system, including design, coding (C++) and evaluation (C++/Python)

* Interpersonal experience: cross-group and cross-culture collaboration

Preferred Qualifications:

* Experience with deploying solutions to cloud (AWS/Azure) and managing distributed compute jobs.

* Experience in cross platform graphics programming on both Linux and Windows.

* Experience in Computer Vision and/or 3D geometry.

* Knowledge of offline rendering with ray tracing

Education:

BS in Computer Science/Computer Engineering or similar

Skills and Experience:

Required Skills:

C++

UNREAL ENGINE

3D GRAPHICS

Additional Skills:

DIRECTX

LINUX

OPENGL

PYTHON

REAL-TIME

SENSOR

SOFTWARE ENGINEER

AR

C

GUI





Posted On: Tuesday, March 5, 2019



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