Job Title: Modeling Software Engineer
Location: Menlo Park, CA
Duration: W2 6+ month contract with possible extension/ conversion
Facebook's mission is to give people the power to build community and bring the world closer together. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities — we're just getting started.
Facebook ARVR, focuses on delivering Facebook's vision through Virtual Reality (VR) and Augmented Reality (AR). The compute performance and power efficiency requirements of Virtual and Augmented Reality require custom silicon. Facebook Silicon team is driving the state of the art forward with breakthrough work in computer vision, machine learning, mixed reality, graphics, displays, sensors, and new ways to map the human body. Our chips will enable AR & VR devices where our real and virtual world will mix and match throughout the day. We believe the only way to achieve our goals is to look at the entire stack, from transistor, through architecture, firmware, and algorithms.
Work with the Performance Modeling Team to implement C++ implementations of functional and performance models across multiple domains (Accelerators, GPUs, CPUs). The candidate should have strong C++ experience and ideally familiarity with SystemC/TLM2 libraries.
Skills: Must Have/ Non Negotiable:
4+ years of experience in programming and debugging C++ (C++ is a hard must have, no other language acceptable to supplement)
BS-EE/CS or equivalent
Wish List/ Nice to have:
2+ years of experience with SystemC/TLM2
Modified or used performance models like GEM5, Simplescalar
MSEE/CS or equivalent
BSEE/CS or equivalent
Skills and Experience: